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 HULK by MGMURROW VER 1.0 11/23/07

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dragolink1
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dragolink1


Edad : 33
Cantidad de envíos : 1966
Fecha de inscripción : 28/07/2007

HULK by MGMURROW VER 1.0 11/23/07 Empty
MensajeTema: HULK by MGMURROW VER 1.0 11/23/07   HULK by MGMURROW VER 1.0 11/23/07 Icon_minitimeVie Nov 23, 2007 8:02 pm

Bueno mgmurrow Lanzo el update de hulk...Esta vez promete mas de lo q era antes
Aqui el quote para q lo vean con detalles
MGMURROW escribió:

HULK by MGMURROW VER 1.0 11/23/07 A77sz4
HULK by MGMURROW VER 1.0 11/23/07 B77js3

Release 1.0 11/23/07
Whats New
-changed super armor variables to 5000 states(thanks to P.O.T.S. RESPECT)
-removed super armor from the beginning of hypers
-added nothitby to the beginning of hypers
-changed the time of the hyper portraits to match the superpauses
-fixed hitby in gamma wave(normal)
-fixed kill points in all throws
-fixed super armor bug in the blocking states
-tweaked the timing of the counter charge(alpha counter)
-fixed advanced guard/push bug
-removed super armor from throw states
-added air alpha counter
-added ending animation to the recovery rolls
-added parry sounds and explodes
-added standing parry
-added aerial parry
-added dodge roll(forward and back)
-added dizzy sound to dizzy state and p2 Earthshake dizzy state
-added helper states to the gamma wave(normal) to destroy projectiles(removed hitoverride)
hulk can now be hit from the back by attacks but not projectiles,still working on this.
-added helper states to the Gamma Crush down states to stop being hit out of the move by normal
moves(removed hitoverride)
-added helper states to the ground gamma charges to destroy projectiles(removed hitoverride)
-added helper states to the counter charge to destroy projectiles
-changed bindtimes for some explodes so they do not follow hulk if he gets hit
-changed the gamma crush velocities & made the move multiple hits(more like MVC)
-broke gamma crush sound into seperate sounds to match the animations and new velocities
-added explode and sounds to air throw
-added statetypeset=I to gamma charges so if blocked P2 wouldn't be stuck in guard state until
the move is finished(P2 can attack hulk during the ending animations)
-fixed the ending velocities of Hyper gamm charge(horizontal) so hulk doesn't go below screen
-lowered sprite priorities to help with some issues
-fixed the air jump falling animation, it was cut short due to animation 41 not being correct
-added the shadow to the gamma crush so you will know where hulk is going to come down

http://www.megaupload.com/?d=W1U4CTYW

http://www.sendspace.com/file/vucd3q

http://www.mediafire.com/?7blfpxryoi2

ENJOY and HAVE FUN

MGMURROW

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http://www.kaislookout.mx.gd/
GokuSSJ5
Vegetto ssj
Vegetto ssj



Edad : 37
Cantidad de envíos : 854
Localización : Mexico
Fecha de inscripción : 22/09/2007

HULK by MGMURROW VER 1.0 11/23/07 Empty
MensajeTema: Re: HULK by MGMURROW VER 1.0 11/23/07   HULK by MGMURROW VER 1.0 11/23/07 Icon_minitimeVie Nov 23, 2007 9:17 pm

Gracias por el aporte dragolink1

bajando...
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Dj Sonic
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Dj Sonic


Edad : 37
Cantidad de envíos : 1419
Localización : Argentina
Fecha de inscripción : 29/07/2007

HULK by MGMURROW VER 1.0 11/23/07 Empty
MensajeTema: Re: HULK by MGMURROW VER 1.0 11/23/07   HULK by MGMURROW VER 1.0 11/23/07 Icon_minitimeSáb Nov 24, 2007 5:06 pm

gracias dragolink1, ya lo bajo, porfin podre actualizar el que ya tenia de hulk, te debo una Wou
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http://djsonicteamugen.blogspot.com/
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