poetas_muertos14 Piccolo
Edad : 30 Cantidad de envíos : 81 Localización : Santiago , Chile Fecha de inscripción : 30/05/2009
| Tema: Ayuda con Mugen Sáb Jun 06, 2009 11:35 am | |
| Bueno esto es lo que pasa Estoy usando un windows 98 que me compre , entonces me descargue la unica version de mugen que existe creo yo para win 98 , el dbz vs street fighter , todo va bien , el problema es que cuando le puse un nuevo char , en este caso el and17 de wenchu estaba , pero cuando se esta cargando la pantalla , se me sale , y me dice lo sgte. Error message Error parsing trigger1, 1 Error in [State 1051 , 3] Error in [Estatedef 1052] Error in and17.cns Character be needs updated . See docs/incompt2.txt. Error loading And17.def Error loading p1 aqui esta mi select para que lo vean , cualquier ayuda sirve , o por lo menos que me manden otra version de mugen para win98 . Aqui esta el select - Spoiler:
[Characters] ;How to add characters ;--------------------- ;Use the format: ; charname, stagefilename ; ;eg. For a player with filename "kfm", ; and stage filename "stages/mybg.def" ;type (without the semicolon): ; kfm, stages/mybg.def ; ;If you want to load a different def file, you can enter it ;as a directory plus the def file. This example loads up ;chars/kfm/alt-kfm.def: ; kfm/alt-kfm.def, stages/mybg.def ; ;If you put "random" as the stagefilename, then a random stage will ;be selected for that player. eg. ; kfm, random ; ;Optional parameters may follow on the same line, separated ;by commas. Each parameter has the form: ; paramname = paramvalue ;where paramname is the name of the parameter type, and ;paramvalue is the value to assign that parameter. ;The optional parameters are: ; ; - music ; Set the paramvalue to the name of the music file to use ; as the BGM for that character. This overrides the bgmusic ; parameter in the stage's .def file, so you can re-use the ; same stage for multiple characters, but have a different ; BGM playing for each person. ; ; - includestage ; Set the paramvalue to 0 to avoid including this stage ; in the stage select list (in VS, training modes, etc) ; ; - order ; Set the paramvalue to the ordering priority to give the ; character. Valid values are from 1 to 10. A smaller value ; means you will fight the character sooner. You will never ; fight an order 2 character before an order 1 character, ; and never an order 3 character before an order 2 one. ; For example, you might want to set your boss character ; to have order=3. The default order value is 1 if you omit ; this param. See *.maxmatches under [Options] for how to ; limit the number of matches per order priority. ; ; Some examples: ; kfm, stages/mybg.def, includestage=0 ; kfm, stages/mybg.def, music=sound/song.mp3 ; kfm, stages/mybg.def, music=sound/song.mp3, includestage=0 ; kfm, stages/mybg.def, order=3 ; ;You can also add a randomize icon to the select screen. To do ;this, put the word "randomselect" on a line of its own, with no ;extra parameters. ; ;Insert your characters below.
goku-ssj4,,ORDER=6 vegeta-ssj4\vegetahd.def,,ORDER=6 . . . Goku-n-hd,STAGES\BUDOUKAI-HD.DEF,ORDER=1,INCLUDESTAGE=0 Goku-SSJ2,STAGES\BUDOUKAI-HD.DEF,ORDER=3,INCLUDESTAGE=0 Vegetahd,,ORDER=3 son-gohan,,ORDER=1 . Ryu\Ryu-x.def,stages\Ryubg.def,ORDER=2,INCLUDESTAGE=0 Ken,stages\KenMaster.def,ORDER=2,INCLUDESTAGE=0 Guile,stages\guilebg.def,ORDER=3,INCLUDESTAGE=0 AlphaC\AlphaC.def,stages\Chunli.def,ORDER=2,INCLUDESTAGE=0 . . Kengang,,ORDER=6 . . . . . . . . gogeta-ssj4,,ORDER=7 . m-gohan,,ORDER=3 trunks\ttrunks.def,stages\terra-d-hd.def,ORDER=2,INCLUDESTAGE=0 piccolo,stages\kamisama.def,ORDER=1,INCLUDESTAGE=0 And17,STAGES\BUDOUKAI-HD.DEF,ORDER=1,INCLUDESTAGE=0 . Cammy,stages\Cammy.def,ORDER=2,INCLUDESTAGE=0 Feilong,stages\feilongbg.def,ORDER=2,INCLUDESTAGE=0 Blanka,stages\Brazil.def,ORDER=1,INCLUDESTAGE=0 Dhalsim,stages\Dhalsim.def,ORDER=1,INCLUDESTAGE=0 . . . Evil-Ryu\evilryu.def,stages\EvilRyubg.def,ORDER=6,INCLUDESTAGE=0 . . . . . . . . . vegetto,,ORDER=5 freezahd,stages\namek2.def,ORDER=4,INCLUDESTAGE=0 cellhd,stages\Cell_Game.def,ORDER=4,INCLUDESTAGE=0 MrBooHd,stages\majin.def,ORDER=4,INCLUDESTAGE=0 randomselect Zangief,stages\zangief.def,ORDER=1,INCLUDESTAGE=0 Sagat,stages\buddha.def,ORDER=3,INCLUDESTAGE=0 Vega,stages\Vega.def,ORDER=3,INCLUDESTAGE=0 Bison,stages\bisonbg1.def,ORDER=5,INCLUDESTAGE=0 . . . . . . . cyber,stages\cave.def,ORDER=7,INCLUDESTAGE=0 Broli,,ORDER=7 . . . . . . . . . . . . . . . evilken/evilken.def,,ORDER=7 And17, stages/budoukai-hd-n-r.def
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veitor Majin Buu
Edad : 31 Cantidad de envíos : 370 Localización : en chile Fecha de inscripción : 29/07/2007
| Tema: Re: Ayuda con Mugen Sáb Jun 06, 2009 12:04 pm | |
| xDDDDDDDDDDDDDD
yo antes tenia el mugen-dos
tu problema es que algunos chars son creados solo para winmugen no para mugen-dos :B XXXXXXXXXXXXXXXXDDDDDDDDDDDDDDDDD | |
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Mugenhero Team Chief
Edad : 32 Cantidad de envíos : 318 Fecha de inscripción : 29/09/2008
| Tema: Re: Ayuda con Mugen Sáb Jun 06, 2009 2:16 pm | |
| usa el win mugen, por que el winmugen tambien anda en windows 98 98 fue el ultimo sistema operativo que tenia de plataforma pricipal DOS, por eso DosMugen anda en w98. prueben que DosMugen no anda en xp y SO posteriores. | |
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ssj4pedro Vegetto ssj
Edad : 30 Cantidad de envíos : 774 Localización : España Fecha de inscripción : 25/09/2007
| Tema: Re: Ayuda con Mugen Sáb Jun 06, 2009 5:36 pm | |
| El problema es que DOS Mugen no acepta o no existen para el esos estados o que el char le marca solo funcionar en Win Mugen.
PD: Mati_Gol xDm a mi si me funciona DOS Mugen en Windows XP SP3 | |
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poetas_muertos14 Piccolo
Edad : 30 Cantidad de envíos : 81 Localización : Santiago , Chile Fecha de inscripción : 30/05/2009
| Tema: Re: Ayuda con Mugen Sáb Jun 06, 2009 5:53 pm | |
| Bueno gracias por las respuestas , voy a descargar el winmugen.
Cualquier cosa vuelvo a postear XD Saludos | |
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